Post 16 made on Tuesday December 7, 2010 at 02:20 |
JayLarson Lurking Member |
Joined: Posts: | October 2002 2 |
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I think that the creation of the socket may be causing this problem. If you want a synchronous connection section 10.1 of the developer guide says you need to pass true, not false to the constructor.
Change: var socket = new TCPSocket(false); //sync operation
to: var socket = new TCPSocket(true); //sync operation
Hope that helps.
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Too many remotes? |
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